Iron Grid is a small team building powerful tools to improve the future. We believe the best software comes from people who use it themselves.
“Forge a path to the future.”
We started Iron Grid because we were tired of fighting our tools instead of building our ideas. So we built our own — starting with Synaptic Foundry, a Python-native game engine that gets out of your way and lets you create. Everything we ship is guided by that same principle: tools should feel like an extension of your thinking, not a barrier to it.
We build software that stands up to real-world use. No shortcuts, no half-measures.
Transparency in our roadmap, our pricing, and how we communicate with our community.
We believe in getting things in developers' hands early and improving based on real feedback.
Every decision we make starts with one question: does this help the people building with our tools?
Three people. One mission. A whole lot of commits.
The engine behind the engine. Zach architects the core systems that power Synaptic Foundry, from physics and rendering to the Python scripting runtime.
Builds and maintains the web presence for all Iron Grid products. If it runs in a browser and has the Iron Grid name on it, Cody built it.
"Nacho" keeps the wheels turning — handling partnerships, operations, and everything that lets the rest of the team focus on building.
Iron Grid is a small team with big ambitions. If you're a developer, designer, or builder who wants to help shape the future, we'd love to hear from you.
Get in touch